Developing Character for Virtual Reality Historical Event

Authors

  • Noorazzahrawani Abdul Rani Faculty of Art, Sustainability and Industry Creative, Universiti Pendidikan Sultan Idris, Tanjong Malim, Malaysia
  • Mohd Ekram AlHafis Hashim Faculty of Art, Sustainability and Industry Creative, Universiti Pendidikan Sultan Idris, Tanjong Malim, Malaysia
  • Muhammad Zaffwan Idris Faculty of Art, Sustainability and Industry Creative, Universiti Pendidikan Sultan Idris, Tanjong Malim, Malaysia

DOI:

https://doi.org/10.21834/e-bpj.v10iSI36.7601

Keywords:

Virtual character, virtual reality, historical event, narrative

Abstract

Telling historical events virtually involves developing three-dimensional historical figures as the main asset to the narrative. The character design aspects should consider presence, immersion, interactivity, storytelling, and semantics. Thus, this paper explores the methodology for developing historical characters with historically engaging personalities reflecting their role in the historical events, which offers educational, aesthetic, and immersive value in a virtual reality (VR) experience. The finding reveals the cultural and historical design elements. It becomes the basis for character transformation from a two-dimensional image into a three-dimensional virtual character, ensuring historical accuracy and narrative coherence in the development of history-based VR applications.

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Published

2025-12-01

How to Cite

Abdul Rani, N., Hashim, M. E. A., & Idris, M. Z. (2025). Developing Character for Virtual Reality Historical Event. Environment-Behaviour Proceedings Journal, 10(SI36), 219–227. https://doi.org/10.21834/e-bpj.v10iSI36.7601