LEGO and Low-fidelity Materials as prototyping Tools in Co-Creation Activities involving Multidisciplinary Participants

Authors

  • Siti Salwa Isa Department of Industrial Design, Faculty of Art and Design, Universiti Teknologi MARA, 40450 Shah Alam Selangor, Malaysia
  • Abu Ali Department of Industrial Design, Faculty of Art and Design, Universiti Teknologi MARA, 40450 Shah Alam Selangor, Malaysia; Norwegian University of Science and Technology, Trondheim, Norway
  • Nor Lelawati Jamaludin Department of International Business and Management Studies, Faculty of Business and Management, Universiti Teknologi MARA, Malaysia
  • Wan Zaiyana Mohd Yusof Department of Industrial Design, Faculty of Art and Design, Universiti Teknologi MARA, 40450 Shah Alam Selangor, Malaysia

DOI:

https://doi.org/10.21834/ebpj.v7iSI9.4270

Keywords:

Co-creation, Prototyping Tools , Prototypes, LEGO

Abstract

This study examines co-creation prototyping with LEGO and low-fidelity materials. 122 people from the fields of design, the pure sciences, forestry, and tourism are involved in this 6-hour co-creation program. The advantages of early design prototyping with LEGO and low-fidelity materials are examined in this study. LEGO and low-fidelity materials enable multidisciplinary participants to explore, analyse, and modify ideas in three dimensions, validating design solutions, idea formulation, and idea evaluation. It can be concluded that LEGO and low-fidelity materials are good co-design prototyping tools for team and strategy building because they motivate members to participate more during group discussions, manage design modifications, and demonstrate new design directions.

References

Isa, S. S., Liem, A., Ali, A., & Isa, S. S. (2020). The Utilisation of LEGO and Other Materials as Prototyping Tools in the Co-Creation Process. Environment-Behaviour Proceedings Journal, 5(SI3), 149-154. DOI: https://doi.org/10.21834/ebpj.v5iSI3.2548

Isa, S. S., & Liem, A. (2021). Exploring the role of physical prototypes during co-creation activities at LEGO company using case study validation. CoDesign, 17(3), 330-354. DOI: https://doi.org/10.1080/15710882.2020.1715443

Ranscombe, C., Bissett-Johnson, K., Mathias, D., Eisenbart, B., & Hicks, B. (2019). Designing with LEGO: exploring low fidelity visualization as a trigger for student behavior change toward idea fluency. International Journal of Technology and Design Education, 1-22. DOI: https://doi.org/10.1007/s10798-019-09502-y

Kristiansen, P., & Rasmussen, R. (2014). Building a better business using the Lego serious play method. John Wiley & Sons.

Roos, J., & Victor, B. (2018). How it all began: the origins of LEGO® serious Play®. International Journal of Management and Applied Research, 5(4), 326-343. DOI: https://doi.org/10.18646/2056.54.18-025

Bishop, K., & Said, I., (2017). Challenges of Participatory Qualitative Research in a Malaysian and Australian Hospital. Asian Journal of Environment-Behaviour Studies, 2(4), 1-11. DOI: https://doi.org/10.21834/aje-bs.v2i4.205

Ali, A., & Liem, A. (2015). The use and value of different co-creation and tolls in the design process. In DS 80-3 Proceedings of the 20th International Conference on Engineering Design (ICED 15) Vol 3: Organisation and Management, Milan, Italy, 27-30.07. 15.

Creswell, John W. (2012). Qualitative inquiry and research design: Choosing among five approaches. Sage, 2012

Dow, Steven P., et al. "Parallel prototyping leads to better design results, more divergence, and increased self-efficacy." ACM Transactions on Computer-Human Interaction (TOCHI) 17.4 (2010): 18. DOI: https://doi.org/10.1145/1879831.1879836

Goldschmidt, G. and Rodgers, P.A. (2013). The design thinking approaches of three different groups of designers based on self-reports. Design Studies 34. (2013). Pp 454-471 DOI: https://doi.org/10.1016/j.destud.2013.01.004

Harn, P. L., & Hsiao, C. C. (2018). A Preliminary Study on LEGO®-Based Workplace Stress Reduction with Six Bricks and LEGO® SERIOUS PLAY® in Taiwan. World Journal of Research and Review, 6(1), 64-67. DOI: https://doi.org/10.31031/EPMR.2018.01.000515

Isa, S. S., and A. Liem. (2014). "CLASSIFYING PHYSICAL MODELS AND PROTOTYPES IN THE DESIGN PROCESS: A STUDY ON THE ECONOMICAL AND USABILITY IMPACT OF ADOPTING MODELS AND PROTOTYPES IN THE DESIGN PROCESS." DS 77: Proceedings of the DESIGN 2014 13th International Design Conference. 2014.

Isa, Siti S., and Andre Liem. (2014). "Enhancing Design Sensitivity and Creativity in the Detailing and Materialisation Stages of the Design Process through Specific Models and Prototypes." DS 81: Proceedings of NordDesign 2014, Espoo, Finland 27-29th

Jensen, M. B., Elverum, C. W., & Steinert, M. (2017). Eliciting unknown unknowns with prototypes: Introducing prototrials and prototrial-driven cultures. Design Studies, 49, 1-31. DOI: https://doi.org/10.1016/j.destud.2016.12.002

Kristiansen, P., & Rasmussen, R. (2014). Building a better business using the Lego serious play method. John Wiley & Sons.

making in co-designing, CoDesign: International Journal of CoCreation in Design and the Arts, 10:1, 5-14, DOI: 10.1080/15710882.2014.888183

Papert, S. (1980). Mindstorms: Children, computers, and powerful ideas. Basic Books, Inc.

Robertson, D., & Breen, B. (2013). Brick by brick: How LEGO rewrote the rules of innovation and conquered the global toy industry. Crown Business

Sanders, E. B. N., & Stappers, P. J. (2014). Probes, toolkits and prototypes: three approaches to making in co-designing. CoDesign, 10(1), 5-14. Wolf, M. J. (2014). LEGO Studies: Examining the Building Blocks of a Transmedial Phenomenon. Routledge. DOI: https://doi.org/10.1080/15710882.2014.888183

Zaltman, G. (2003). How customers think: Essential insights into the mind of the market. Harvard Business Press.

Zimmerman, John, Jodi Forlizzi, and Shelley Evenson. (2007) "Research through design as a method for interaction design research in HCI." Proceedings of the SIGCHI conference on Human factors in computing systems. ACM, 2007 DOI: https://doi.org/10.1145/1240624.1240704

Downloads

Published

2022-10-30

How to Cite

Isa, S. S., Ali, A., Jamaludin, N. L., & Mohd Yusof, W. Z. (2022). LEGO and Low-fidelity Materials as prototyping Tools in Co-Creation Activities involving Multidisciplinary Participants. Environment-Behaviour Proceedings Journal, 7(SI9), 233–239. https://doi.org/10.21834/ebpj.v7iSI9.4270

Most read articles by the same author(s)

1 2 > >>